Gregory Horror Show
25 episodes

Night 1: Gregory
The First Guest arrives, and Gregory prepares his room. What was that scream...?

Night 2: Judgement Boy
Gregory shows the Guest to his room. There's a bloodstain on the floor, and he's not allowed to open the window or wardrobe... What could be inside?

Night 3: Neko Zombie
Room 203's door looks like a metal and highly secure safe. What are those meowrs and hisses coming from inside?

Night 4: Lost Doll
"Go ahead... give the poor thing a hug... I'm certain it will make her feel better..."

Night 5: Hell's Chef
The soup looks suspicious, but the consequences for not eating could be more hazardous to the Guest's health.

Night 6: Catherine
The Guest may have barely survived the soup, but when Catherine is the nurse, the disease may be better than the cure.

Night 7: Mummy Dog & Mummy Papa
As the Guest lies in his bed, trying to recover in spite of the nurse, he is visited by two people who are both worse off and better off at the same time.

Night 8: Judgement Boy
The guest may have recovered physically, but the mental assult continues with a dangerous (if hypothetical) choice.

Night 9: Cactus Gunman
Cactus Gunman can be very rude; first he kicks the door to the Guest's room to pieces, then he challenges him to a duel.

Night 10: TV Fish
There's a floating fish skeleton with a TV for a head. That's weird enough on its own. But what's that on the screen...? A familiar voice...

Night 11: Public Phone
Maybe the Guest can save himself if he can get in touch with his family. His cell phone is eaten by Neko Zombie, though, so he'll have to find an alternative method.

Night 12: Judgement Boy
It's time for another round of the Judgement Game. However, even Gregory's not immune to the horrors of his own hotel...

Night 13: Clock Master & My Son
There's a warp in the Guest's time! It's too late to fix it, but Clock Master can take him back to before it warped. Is this the way out?

Night 14: Toilet Baby & Frog Fortune-Teller
The second half of the Guest's stay at Gregory House starts with... water. A lot of water.

Night 15: Roulette Boy
Trapped in a large room, Gregory and Guest have to play Roulette Boy's deadly board game. This game would be in the inspiration for Hell's Roulette in Soul Collector.

Night 16: Black Duck
The Guest and Gregory ride the most thrilling roller coaster in the world... and the most dangerous!

Night 17: Mirror Man
The Guest gazes into the Mirror of Truth, but he's not gonna like what he sees.

Night 18: Kinko & Inko
The Guest has lost his heart. Could the dream of Kinko the safe be of any help?

Night 19: Gregory Mama
Gregory is berated by his witch of a mother. Meanwhile, the Guest has another round of the Judgement game.

Night 20: Angel Dog
The guest runs through the catacombs below Gregory House. Is there a way out?

Night 21: Dead Body
When trying to hide from Gregory in the graveyard, the Guest encounters another hideaway... one who's certainly seen better days.

Night 22: Angel Dog & Devil Dog
The memories of the Guest's life back home are fading fast. Can Neko Zombie actually be the one to save him? Where does Angel Dog's door lead?

Night 23: Judgement Boy & Judgement Boy Gold
As the Guest's escape back to reality beings, the king of the Judgement Boys arrives to proclaim the ultimate judgement.

Night 24: Death
Escaping back to reality is a most difficult thing when you're being persued by Gregory's spirit. The Guest could use a little more help...

Night 25: Haniwa Salaryman
Now that the Guest has finally returned home, he finds out whether or not it was all worth it.